UX Research for Amazon Echo and Sonos Play:5, Concurrent With a PhD
Usability research for Amazon Echo in its first year on the market and for Sonos Play:5, run alongside full-time doctoral research.
Situation
Two hardware platforms, Amazon's Echo and Sonos's Play:5, needed real usability research across Windows and Android. I was deep in PhD research at Virginia Tech at the same time. Nothing about either schedule was going to move.
What I Built
- UX research and evaluation for the Amazon Echo platform in its first year on the market, covering voice interaction and the companion app across Windows and Android, and identifying where voice interactions broke down. Structured feedback on interaction patterns and early AI implementations went to Amazon product staff through an invited early-access program.
- UX research and usability testing for Sonos's Play:5 platform, partnering directly with product and engineering to refine hardware and software integration and improve adoption.
- Design recommendations that fed directly into product iteration on both platforms. This wasn't research that got filed away after the readout.
- A research practice that held up under a genuinely brutal schedule, running two concurrent industry engagements against full-time doctoral research without cutting corners on either.
The Hardest Problem
Cross-device usability research is hard enough when hardware, software, and platform teams are three different groups with three different priorities. Doing it for two companies at once, on two unrelated products, while carrying a full academic research load, meant the research method itself had to be efficient enough to survive the schedule without losing rigor.
Outcome
My Echo recommendations informed product iterations. The Sonos work focused on how hardware and software fit together. The research discipline built here was rigorous, fast, and resistant to schedule pressure. Echo was an early case of the question the rest of this library keeps returning to: a system acting on a person's behalf, and where the interaction breaks down.
Skills Demonstrated
Cross-device usability research, consumer hardware UX, research operations under real time constraints, product-embedded research partnership.
See the rest of the track record
Five case studies from the eight settings, and the commercial record behind them.
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